package team3;

public class AI extends project2.AI
{
	private MinMaxTree decisionTree;

	public AI(Player color, Difficulty diff)
	{
		super(color, diff);
	}

	@Override
	public int[] makeMove(Player[][] boardState, int[] lastMove)
	{
		//init the min max tree if it isn't already
		//have the min max tree log the move
		//ask the min max tree to evaluate down to x depth, using a standard goodness function
		//choose the best move from the tree
		//log the move in the min max tree
		//return the move
		throw new UnsupportedOperationException("Not supported yet.");
	}
}
